ADVENTURE AWAITS AT THE TOP OF THE BEANSTALK IN “JACK THE GIANT SLAYER”
An age-old war is reignited when a
young farmhand unwittingly opens a gateway between our world and a fearsome
race of giants, in New Line Cinema's 3D fantasy, action-adventure “Jack the
Giant Slayer.”
Poster art courtesy of Warner Bros. |
Unleashed
on the Earth for the first time in centuries, the long-banished giants strive
to reclaim the land they once lost, forcing the young man, Jack (Nicholas
Hoult), into the battle of his life to stop them. Fighting for a kingdom, its
people, and the love of a brave princess, he comes face to face with the
unstoppable warriors he thought only existed in legend…and gets the chance to
become a legend himself.
Acclaimed
filmmaker Bryan Singer directs “Jack the Giant Slayer,” starring Nicholas Hoult
as Jack. The film also stars Eleanor Tomlinson as Princess Isabelle; Stanley
Tucci as the deceitful Roderick; Ian McShane as Isabelle’s father, the besieged
King Brahmwell; Bill Nighy as General Fallon, the ferocious two-headed leader
of the giant army; and Ewan McGregor as the loyal knight Elmont.
Like
people of all ages the world over, director/producer Bryan Singer grew up on
thrilling tales of adventure, of good and evil, and bold voyagers seeking
fortune or fighting for their lives in worlds ruled by beasts and monsters.
Among them was the story of a young man named Jack who confronts a gruesome
giant bent on grinding his bones into bread.
“What
appealed to me about the story then, as now, was how deceptively simple it was,
and yet how fantastic and full of potential,” Singer says.
It’s
a tale that has endured for generations. Known by different names in myriad
cultures dating at least as far back as the 12th century, its details have
evolved with local lore and various retellings, but its power always lay in the
way it played upon our love of heroes and our deepest fears. It was this
fertile ground from which sprung the big-screen adventure “Jack the Giant
Slayer,” a familiar tale given new dimension, with freshly rendered characters
that draw audiences into a larger world of peril and destiny.
“The
impetus for me was to bring a legend to life in a big, physical way. To take
what was a childhood abstraction or some illustrations in a storybook and make
them real in their full scope and scale, with action and drama and a beanstalk
five miles high,” says Singer, who applied the most advanced filmmaking
technology available to the task, graphically depicting the interaction of man
and giant, and creating the story’s rich terrains with the fullness and impact
they deserve.
“We’re
telling our own tale, loosely based on stories like Jack and the Beanstalk
and the older and darker Jack the Giant Killer, which grew up around the
legends of King Arthur,” he continues, “combining elements of both and
introducing our own lore to give it a context and history and to bring these
characters and this world to life in a dynamic way, with a kind of heightened
realism.”
“Essentially,
it’s everything you remember—and more,” says Nicholas Hoult, who first worked
with Singer on “X-Men: First Class,” and stars in the title role. “We’re firing
crossbows, zip-lining across huge divides, swinging from vines and dodging
flaming trees that the giants uproot and hurl at us. You never know what to
expect.”
And,
like all good yarns, “Jack the Giant Slayer” encompasses a number of larger,
universal themes, such as perseverance and valor, self-sacrifice for ones’
comrades, and the things we do for love. Dan Studney, sharing screenwriting
credit with Darren Lemke and Christopher McQuarrie, observes, “It’s about
growing up, and the beanstalk is a perfect metaphor for that. Climbing it means
going up to face your fears, the great unknown and unfamiliar, and then coming
back the richer for it.”
Shot
entirely in 3D, “Jack the Giant Slayer” blends live action, practical locations
and traditional effects with CG characters born of precision motion- and
facial-capture performances, using the latest generation of the Simul-Cam system
developed for “Avatar” to integrate the live with the virtual in real time,
while cameras rolled.
“There’s
a lot of scary stuff in the movie, and some shocking moments. The giants are
definitely not good guys and they take obvious pleasure in eating people—head
first,” Singer concedes, “but it’s all done with a measure of fun and a wink to
the audience. My aim was to make a film that adults could enjoy while never
losing sight of the fact that it’s still based on a story we first learned in childhood,
and set in a heightened world.”
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